iPhone applications and games range from mildly amusing the outright mandatory for anyone with an iPhone. Here are mini reviews for a game that makes you manage a lawn, one that helps you give a stay of execution for a stick figure, and one that gives you a world of music at your fingertips. Sunday Lawn In gaming it seems that almost every concept has already been co-opted, which has sent developers reaching. Over the last few years it has seemed that activities normally seen as chores have become the source of gaming premises. Donut Games’ Sunday Lawn is a, ahem, lawn mowing game. The basic framework is to mow a lawn in the most efficient way possible. To do this you set the direction for where you little animated worker will go with his lawnmower, and to get the largest number of points you want to plan for the largest strips of mowing at a time. This means that you want to get the biggest patches of sod covered in the fewest number of moves. This is a basic principle behind a number of classic puzzle games, which Sunday Lawn is with a more colorful palette. There is a lot of depth in Sunday Lawn as the gameplay options are numerous. Even amongst these different gameplay types you have a graduated level system that will actually keep you playing for quite a while. You can complete the level adequately enough to progress on, and then you can also go back to try and complete it according to even more rigorous standards. These all add to the overall package with Sunday Lawn, but if the basic premise does not work for you it will not matter much in the end. The gameplay is fun, to a point, but there is not really enough here to legitimize enough gameplay time to get through all the features.



