Less than three years after the launch of Apple’s handset, Final Fantasy, the role-playing classic that practically defined its genre, has arrived for the iPhone. And with the exception of a few tweaks that could be made, has arrived in fine style. A port of the original game, Final Fantasy places you in the role of the Light Warriors, four youths prophesied to vanquish evil throughout the land by lighting the four elemental orbs they carry in order to restore peace to the land. Like the original, you’ll fight monsters in random encounters, work on leveling up, buy or find new weapons and armor, learn new spells and complete quests to advance the storyline. Even if the idea of playing Final Fantasy on the iPhone is a bit strange, Square-Enix ported it well. The touchscreen controls are responsive, the graphics are crisp and inviting and top-notch music makes the most out of the iPhone’s speaker as well as a nearby pair of headphones. Start the game, name your characters and it’s easy to dive into the initial quests, gain experience points and begin enjoying the title for what it’s worth. Still, there are some rough edges to work out. The game’s frame rate, though fairly consistent, can become jerky at times. Occasional crashes to the iPhone’s home screen make you glad the save function works as well as it does
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